Tuesday, August 27, 2013

Gargantuan Foibles (A Review of "Pacific Rim")


 
The summer blockbuster is a Hollywood institution that has proven to be highly profitable. It taps into certain formulas that are perceived to appeal deeply to audiences that will return again and again to see the same film. This audience, by and large, consists of a younger demographic, and these films tend to combine a mixture of action with the charisma of proven Hollywood stars. The relationships are portrayed broadly, and seem to revolve around the following elements: young couples from different circumstances or with different temperaments, friends who bond in a given social setting (the “buddy” pics), and the perennial portrayal of “in” and “out” groups in conflict. There is also a heavy dose of special effects in movies that tend to be premised on fantasy premises as well as science fiction scenarios that revolve, over and over, around the fear of invasion and conquest. (How realistic can these scenarios be, as the astronomer Seth Shostak has noted, if we take into account that an alien civilization able to cross interstellar space would of necessity possess a vastly-superior technology that would render moot the possibility of resistance?). In these blockbusters there is also, of course, an element of escapism, rivalry between peers who compete for the affection of the woman, almost always a woman in these male-centered epics, and scenarios of military conflict that correspond to geopolitical concerns, or to phenomena such as terrorism. These films are not particularly subtle, and instead tend to be loud, punctuated as they are by repeated explosion or chase sequences that build to a thrilling climax that, unfortunately, always tends to revolve around countdowns and a spectacular explosion. There is little in the way of intellectual stimulation and, indeed, this would interfere with the adrenaline rush these blockbusters are meant to provide. These films, borrowing as I wish to do and appealing to the full metaphorical sense of the title, are “No country for Old Men”, and no material for those who have a modicum of education.

I was thinking about these components as I was watching Guillermo Del Toro’s latest film, the blockbuster titled Pacific Rim. After the first few minutes, I knew that this film was not meant for me, but decided to stay to watch it until the end, against my better judgment. Del Toro is known for having directed several films that we may categorize as belonging to the genre of fantasy and horror, starting with his memorable Cronus. He has also incorporated lyrical themes that have to do with the nature of repression, and the political subtext in films such as Pan’s Labyrinth and El espinazo del diablo (The Devil’s Backbone) is very much in evidence. He has also tapped into popular culture, having brought to the screen Mike Mignolo’s comic book character, “Hellboy”, yet another fable about an outsider who renounces his fate and circumstances to chart an alternate course, what we would tend to view as turning his back on his “natural” affiliation, only to uphold the dominant (bourgeois) ethos of the social group that we can all identify with, which is, that of western consumer culture. These, as well as the stylish Blade films, may be termed action films, but they aren’t one-dimensional. They are characterized at times by humor and wit, and at other times by an investigation of the moral compass that guides individuals as they struggle to question the imperatives of the societies that bind and encircle them. They have tended to be masterful in their handling of tone, conveying at times nostalgia, at times menace, and at times wonder as well as incorporating a lyrical note. For the most part I’ve enjoyed Del Toro’s films, despite the fact that they are highly commercial.

In his latest film, we have an homage to the monster movies that were a mainstay of Japanese movie studios such as Toho films in the 50s through 70s. These films featured an array of gigantic creatures, monsters ranging from Godzilla to Gamera, Rodan to King Ghidorah, that were a mainstay of my youth. These were giant monsters that were as tall as skyscrapers, and while the earliest Godzilla movie featured an extended sequence in which the monster tore through Tokyo on a path to destruction that encapsulated what appeared to be a punitive mission against humanity, a punishment as if were for the sins of humanity in the wake of the atomic age. It was a deeply mesmerizing film, and it inaugurated a whole genre that morphed into a wholly different entity, films that highlighted not only the upsetting of a natural balance (we have a “Smog” monster that appears in a later film) but also movies that can’t be categorized as anything other than thinly-disguised westerns, with humanity standing by passively on the sides as they watched these monsters engage in combat. There was interaction with humans as well, typically with children, as the Japanese directors mined the deep fascination that children have always had with their elders, who can at times assume frightening aspects akin to those of monsters. Children also have an enduring fascination with these figures as well, as noted in the enduring appeal of books such as Maurice Sendak’s Where the Wild Things Are, or the Pixar Monsters, Inc. movies (or the wolves of old in ancient fairy tales).

The monsters in the Japanese films of this period all had their own personalities, and it was easy to identify and in some way project our hopes and fears on them. Godzilla, in particular, was domesticated as the films progressed, and he came to seem like the embodiment, in oversized dinosaur garb, of a curmudgeonly father, perpetually ill-tempered and foul-breathed but also willing to enter the fray and defend humanity, defend his son and defend the society of monsters. Gamera, the flying turtle, was like an older brother, somehow more cerebral in my conception, always willing to hear the entreaties of children and able to withdraw into his shell and fly away, shooting flames while rotating. He always did seem particularly protective of young children and, when it comes down to it, as I suggested before, we could say that the monster movies were westerns transposed into the modern age and urban setting, with gunslingers (or more accurately, fire-breathers) who came from far away (the depths of the sea, outer space, “Monster Island”) in order to uphold community values in the face of disruption by outsiders. The spectacle of seeing these monsters, in sets that were designed to accentuate this sense of scale, were always immensely appealing to me, even if I always wondered why it was that beings made of organic materials felt nothing when stepping on a tank and crushing it, while I always howled in pain if I made the mistake of stepping on a hot wheel with my bare foot.

In Guillermo Del Toro’s latest film, the premise is that, once again, outsiders come to threaten the community with destruction. In this case, these are gigantic lizard-like monsters who come to be known as “kaijus”, and they emerge from a trench under the sea, one that constitutes a portal between dimensions. These monsters start out as blundering entities, attacking cities located throughout the Pacific rim, but after being repelled, they come to slowly evolve, so that they are assigned different categories. Humanity is under threat, then, and in this latest instance of the Western genre, we have need of a group of defenders, the Seven Samurai, so to speak, who, as in Akira Kurosawa’s classic film, will band together and overcome their differences in order to defeat this menace. These are the mechas, the Jaegers (hunters) who are operated by teams of two people who have a type of neural interface that allows them to operate these mammoth beings. Why these operators have to be located within the gargantuan metallic object and can’t operate it the way modern armies operate drones escapes me.

What we have, unfortunately, is a case of blockbusteritis. I came in knowing that the premise was fairly formulaic, having been done many times before, and that furthermore this film was meant in some way to hark back on the Japanese films we had seen before, thirty or forty years ago. But somehow it didn’t translate very well, something that has been evident as well in other recent remakes of classic monster films that have been updated (read, spoiled by special effect and one-dimensional plots). Perhaps it has to do with tone, and with the idea that there was always an emotional heart to the old films that is not present in these bloated summer blockbusters of recent times. Perhaps it is more difficult to care about yet one more scenario involving the destruction of humanity, when we have become so jaded about the state of our modern world, and when, as mentioned in this movie as a type of ecological warning about the dangers of global warming, we have brought this once again upon ourselves. At least in the monster movies that I remember from the past, there was much less ideological ambiguity when we considered the children who viewed these monsters from afar, and we could view them as innocent fables, as westerns, so to speak. In this case, this emotional heart is lacking, and no abundance of repetitive action sequences that feature mechas (or, more appropriately, the term should be cyborgs, for these are humans interfaced with gargantuan mechanical weapons platforms that take human form) can compensate, not even when you throw the pro forma personnel conflicts that involve the sacrifice of brothers, sons and mentors.

Very quickly the actions sequences grew stale. The premise was one that was difficult to credit, but when you are playing it as realism, and not as fable, it came to seem all the more like a cynical ploy to achieve commercial success and to generate market demand for the associated products, for the toys (one of the scientists in the movie has what seems to be a fetish revolving around kaiju of different categories, to which he has assigned names and categorized, as if he were in charge of future marketing), videogames and assorted by-products that were sure to accompany this film. The giant cyborg defenders are once again crewed by outsiders who are iconoclasts and non-comformists, who don’t otherwise fit into modern society, but who are redeemed by their talents. They can’t obey orders, because they have their own code of honesty, their own moral imperatives. We have, once again, a group of pilots, and the personnel who are in charge of supporting them, and we have the short-sighted bureaucrats, the effete leaders, the politicians who lack vision and are unable to give the necessary level of support or guidance. The pilots, in effect, are fighting against each other (there are rivalries), fighting against themselves (with unresolved family conflicts that torment their psyches), fighting with their managers, and finally, fighting against the external threat posed by the kaiju. Could the odds be more stacked against them?

There was a very notable cartoonish quality to these combat sequences that grew repetitive very quickly. This is due, in large part, to the emphasis on action sequences that is one of the guiding elements of all summer blockbusters, combined as it was with computer-generated spectacle. After five minutes I grew frustrated with the wrestling and martial arts moves of these behemoth characters, as if immense creatures could swerve and pivot on a dime, weighing as they did thousands of tons, and felt that there was no grounding for a psychological understanding of the outsider. Yes, it turns out, they (the kaijus) are soldiers as well, sent to “clean” out the human species so that they can colonize the planet, but these monsters seem strangely anonymous, despite their ferocious appearance. They spew acid, they have curling tails that whip at their rivals (the jaegers/cyborgs), and they are capable of playing dead, but frustratingly, they have no personality. Perhaps one may argue that they are an alien species and that they can’t be anthropomorphized, but if their mission is one that is fully comprehensible in human terms (that of conquest and colonization), then we have already defined them in familiar terms. What we have, instead, is a series of monsters who arrive and are sequentially defeated, with the last one, the category 5 monster encountered at the trench, being supposedly the most terrifying one.

What is comes down to is this: is this a political fable or a simple wrestling match? Is this an allegory about the threat of invasion and takeover, a la “Invasion of the Body Snatchers”, or a homily about family values and the need to reconcile, or a projection of fears that western industrialized societies have with regards to immigration from their southern neighbors, transposed, now, to another dimension (the trench as the tunnel that serves as the passageway for subversives)? It is hard to make it out as such, when what we see is another formulaic exercise that revels in bloated special effects and simplistic interpersonal dynamics. It is hard to believe or see any passion in this film, and it all seems forced, like the farewell between father and son who are unable to continue as a team, or the limp romance between the protagonist (Raleigh Becket) and his Japanese female co-pilot (Mako Mori), the one who will supposedly reclaim him after the tragedy in which he suffered the loss of his brother.

I suppose you have to be a certain age to enjoy summer blockbusters. At times, these films can tap into hidden reservoirs of wonder, and when combined with engaging human relationships, they can leave a lasting imprint. Such was the case for so many of my generation, when we first saw “Star Wars” back in the late 70s. It is not the case with this latest film by Guillermo Del Toro that seems to turn its back on the playful, and at times gleeful, but also admonitory note that he frequently incorporated in his films. In the end, the movie, like the monsters that inhabit it, proved to be a highly bloated special effects creation that was all ferocious and glitzy exterior, but quite empty inside.

Give me the rubber suits but, also, the innocence of the old Japanese monster movies any time.

 
OGRomero © 2013
(Copyrighted by OGRomero, 2013)

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